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IDO

Introduction

IDO is a third-person action adventure game, developed by Somnambulist Studio. In IDO you follow the internal journey of a gamer suffering from impostor syndrome. The player must conquer the physical embodiments of their symptoms in order to overcome the trials set before them and return back to the real world with a recovered sense of self.

My Contribution to IDO

  • My role on this team was Technical Artist.

  • I worked primarily in UE4's Niagara to create particle effects.

  • Added dynamic functions to particle effects using blueprints.

  • Created blueprints for implementation of VFX into the game.

  • Assisted coders with VFX implementation when needed.

  • I created a toon shader that featured edge highlights, inner/outer outlines, and cel shading.

  • Assisted with a portion level population.

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