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Introduction
Tail Mail is a mobile game developed in Unity by Fluffy Fox Studios, a team of 6. The player embodies a Fox who delivers mail. With each job you complete, you acquire coins that can be used to purchase furniture for your house. This game was built for a casual audience, with a focus on update-ability and incentives to keep the player engaged.
For more information and a demo visit our Itch.io Link: https://fluffyfoxstudios.itch.io/tail-mail
My Contribution to Tail Mail
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My role on this team was Lead Technical Designer.
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My main responsibilities were polish, coding, and level design.
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Using the Unity animator I handled the intro animation, all scene transitions, and a 'hit' animation for the character.
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Using C#, I procedurally generated the island layout for each level.
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I also helped build the obstacle generator, adding the functionality of tracking the player's movement and implementing the 'fireball' type of obstacle.
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I developed various UI elements including coins, hearts, and several buttons.
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I was responsible for implementing art assets into game scenes.
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I shared responsibility with our programmer in trouble-shooting our version-control on Github.
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